- Can now adjust the formulas dynamically.
- Can now adjust the matrix conversion dynamically on the page.
- Human Body joints should now be oriented "upwards". (More testing is needed)
- Added Scale Factor to Maya Joints. Defaults to 10.0.
- Increased default Maya Joint Radius from 0.025 to 0.1.
- Page now displays history log.
- Rewritten for code clarity.
- Added web interface.
- Added Maya Joint creation system.
- Added several pre-exported bone structures for testing, from multiple AC games.
- Initial version